WebMay 6, 2024 · This number assumes short bursts of energetic movement in the midst of a life-threatening situation. The following rules determine how far a character or monster … Web3. In the DMG pg 242 daily travel for humanoids would be 24 miles per day "normal" pace, 30 miles a day fast pace. If you assume humanoids average speed is 30ft per round and an adult dragons flying speed is listed at 80 ft per round. You could calculate a ratio for "normal" pace by 80ft/30ft * 24 miles/day = 64 miles/day.
How far can a person travel by foot in a month
WebJan 24, 2024 · Riders need to take into account the time period of the trip. A healthy horse can usually travel from 25 – 30 miles a day. These trips need to be at a slower pace with water breaks. A horse, however, cannot keep up with this pace for several days, as it will lead to health complications. Web120 miles in one day, with multiple horse and driver changes. This is pretty much the utter ceiling distance possible. 50 miles in one day, but likely not repeatable the next day. (requires a day or 2 rest, or change of horses for next day) 30 miles per day for a week, then the horses need extended rest; 20 miles per day, indefinitely sustainable. netapp ontap file analytics
How fast can a dragon fly? - Role-playing Games Stack Exchange
WebThe following rules determine how far a character or monster can move in a minute, an hour, or a day. Travel Pace While traveling, a group of adventurers can move at a … WebOverland movement is measured in miles per hour or miles per day. A day represents 8 hours of actual travel time. For rowed watercraft, a day represents 10 hours of rowing. For a sailing ship, it represents 24 hours. Walk. A character can walk 8 hours in a day of travel without a problem. WebOver the course of a day, you travel almost the same distance in the same time - because a horse can't go fast for that long. In standard 3.5e D&D, a person with a speed of 30 (normal) walks 3 mph. A horse has a speed of 50 and walks 5mph. The difference is that a man can walk more than eight hours easily; in the game, each hour after 8 is a DC ... netapp oncommand 500 server error